TONY PORTER - AUDIO DEVELOPER
  • About
  • Sound Design
    • Audio Integration
  • Voice
  • Music
  • Credits
    • Star Wars Battlefront: Elite Squadron
    • 007: James Bond
    • Call of Duty
    • Nascar Unleashed
    • Great Big War Game
    • Skylanders
    • Roller Coaster Tycoon 3DS
    • Sword Coast Legends
    • Supersonic Acrobatic Rocket Powered Battle Cars
    • Heroes Of Ruin
    • Alone In The Dark
    • Hot Wheels: The Worlds Best Driver: The Video Game
    • Tron
  • Contact
  • Game Audio Slack
Another favorite IP. THE MARVELVERSE. When I came on the project, the title was already half way done but audio was still needed. With access to a great Marvel sound library and freedom to create some iconic signature sounds I feel the aural impact was more than felt to gamers world-wide.

MUA2 introduced a new mechanic called Fusion, which is basically when you combine two hero's powers into one special. This created a veritable cavalcade of sound possibilities and near nightmarish organization to keep them all sounding different yet impacting.

Marvel Ultimate Alliance 2

Picture


Sound Design
Music Integration
Voice Over Integration
In-Game Cutscene Audio Sync
In-Game Briefing Audio Sync

Marvel Ultimate Alliance 2 DS

Picture


Sound Design
Music Integration


  • About
  • Sound Design
    • Audio Integration
  • Voice
  • Music
  • Credits
    • Star Wars Battlefront: Elite Squadron
    • 007: James Bond
    • Call of Duty
    • Nascar Unleashed
    • Great Big War Game
    • Skylanders
    • Roller Coaster Tycoon 3DS
    • Sword Coast Legends
    • Supersonic Acrobatic Rocket Powered Battle Cars
    • Heroes Of Ruin
    • Alone In The Dark
    • Hot Wheels: The Worlds Best Driver: The Video Game
    • Tron
  • Contact
  • Game Audio Slack