Everybody wants to make a game...
Even sound folk? Sometimes especially sound folk.
Developing my own games serves a lot of purpose. The biggest takeaway is what I've learned and how it feeds back into my own work. Basic flow of game logic, how systems "talk" to each other. I don't know what will ever become of the crazy ideas in my head, I'm just glad I found a way of getting them out. I have a few projects I've started when work gets slow. Below is a game called "Dead Phase". It's twin stick shooter. The basic premise is you are a sound engineer fighting evil ghouls and specters. You've modified all of your gear to capture/record ghosts from their hosts. Then once they are separate you invert the phase and "cancel" out the specters.
Developing my own games serves a lot of purpose. The biggest takeaway is what I've learned and how it feeds back into my own work. Basic flow of game logic, how systems "talk" to each other. I don't know what will ever become of the crazy ideas in my head, I'm just glad I found a way of getting them out. I have a few projects I've started when work gets slow. Below is a game called "Dead Phase". It's twin stick shooter. The basic premise is you are a sound engineer fighting evil ghouls and specters. You've modified all of your gear to capture/record ghosts from their hosts. Then once they are separate you invert the phase and "cancel" out the specters.
See? You get stupid ideas like that but you never think you'll do anything with it. Now I can have fun realizing this idea in the hopes that it will be fun, interesting, or at least clever. I basically took the idea of phase cancellation and noise cancelling headphones. What if we took the frequencies we record from ghosts and fire it back at them inverted? Huh? Huh?!? Makes for an interesting play mechanic, right click record, left click play. Also have a freq blast shotgun, vector grenades and....
Woah, woah, woah. That could be interesting, but why not make a simpler game for starters? Enter The Wrong Sort Of Bees, which is basically Patchinko played with swarms of bees. I know, right?
Woah, woah, woah. That could be interesting, but why not make a simpler game for starters? Enter The Wrong Sort Of Bees, which is basically Patchinko played with swarms of bees. I know, right?